The Next Gen Rules at Wits and Wagers


The Review Crew's Take on

Wits and Wagers

Number of Players . . . . . . . . 4-20 (7 max as singles, 20 in teams)
Game time . . . . . . . . 25 minutes
Set up . . . . . . . . . . . . .2 minutes
Luck . . . . . . 5. . . . Strategy
*Interplay . . . . . . . . . . . . . . . . 8
Visual Appeal . . . . . . . . . . . . 5
Component Quality . .. . . . . 7
*Replayability . . . . . . . . . . . 8
*See "How we Rate" for a definition.


There are three ways to win at Wits and Wagers.
One--Be a good guesser.
Two--Know who the good guesser is and bet on that person's answers.
Three--Work for the Bureau of Labor Statistics.

Ways one and two, above, are also reasons that Wits and Wagers is so fun. You don't actually have to know the answers in this game. Just coming close--without going over--is enough. For that rule alone, Wits and Wagers tops many other trivia games, especially those that drag on and become frustrating if you don't know the exact answers.

Also, this game isn't just about trivia, or "Wits." It's also about "Wagers." After writing your answer on a miniature whiteboard, you place wagers on everyone's responses. Even if you didn't know the answer yourself, you might know who does--the sports buff, for example, the movie geek, or the Bureau employee. Wager well and you earn points off that person's know-how.

Trivia plus betting--it's an interesting combination and makes for a lively game with lots of interplay. The betting is family friendly. It's all done with chips and the only currency exchanged is bragging rights.

So, who has the rights with us? Well, there are a few good guessers among our crew, but none is proving to be better than a member of our Next Generation. One of his favorite pastimes growing up was to read books like,"The Top Ten of Everything 2003.  If you come play with us, place your bets on Josh.

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